Revisiting the history of Sugar

Just before the new year, Walter wrote up a quick recap of the history of Sugar design and development.

Our principal partners in Sugar development were a small engineering team from Red Hat and Pentagram. The Red Hat team, under the leadership of Chris Blizzard, an experienced systems engineer, was tasked with leading the software engineering effort behind the development of the Sugar desktop. Lisa Strausfeld, a former MIT Media Lab student, led a team from Pentagram tasked with developing the interaction design and graphical identity of Sugar. In six months, this core group was able to produce a basic framework for Sugar upon which a community of pedagogists and software engineers could build learning activities. The team used an iterative-design process: rapid prototyping of ideas followed by critiques, followed by coding. We went through two to three cycles per week until we reached consensus on a basic framework.

Stories from Eshibinga Primary I: Why Sugar?

A great stories from Eshibinga, Kenya, last year:

In April Mr. Juma came to Eshibinga to teach us on how to use an xo laptop. His teaching is helping us now. We got two new computers today. Then our teacher Mr. Peter told us to remember some of the things we were taught.

I just remembered one word. Sugar. We were told that sugar is the operating system for the XO. It organizes the systems that run the clock, activates the Activities, and store the Journal entries. The Terminal Activity runs text-based commands for your XO instead of the Sugar graphical commands.

What nobody has told us is , why did they name it sugar? Why not give it a name like coffee, or milk or water?

Please tell me?
Mary, Eshibinga Primary

Health activity updates from Nepal

OLE Nepal has focused on health activities for some years now. Recently they undertook a project to develop a suite of them with educators from the UN’s World Food Program. In their August newsletter they announced that project’s successful conclusion:

OLE Nepal has completed the development of interactive digital learning activities designed to promote awareness in agriculture, food security and nutrition amongst school children. This set of thirty activities were developed with support from [the WFP] and are correlated with the Grade 5 “Science, Health and Physical Education” subject prescribed by the national curriculum.

OLE Nepal developed the activities in both Nepali and English. [They] have already been integrated in OLE Nepal’s larger E-Paath activity suite, and distributed to all OLPC program schools.

This is great news. Now we just need to upload them to the Sugarlabs Activities Hub and help get them localized into more languages. The E-Paath bundle and wiki pages could use updates as well.

Princeton-Engineers Without Borders collab grows in Ghana

Separate from the national program being rolled out in Eastern Ghana, Princeton University has a student-run Ghana School Library Initiative which is building a physical library in Ghana stocked with books and OLPCs.    This program started in 2008, and is one of three projects coordinated by the Princeton University chapter of Engineers Without Borders. They shared an update with East Coast OLPCers this Spring, and have been writing about their new milestones this summer, as the library nears completion.

 

After some work earlier this year to repair and update some donated XOs, children have started working with their own laptops at the EP Basic school in Ashaiman, Ghana, where the team is working. They recently completed a week of physical construction and two classes a day with the students.   The classes included working on educational activities with the children in Sugar, “to whet their appetites” to use the XOs more on their own.